Technical Designer / Technical Artist working with game engines and real-time 3D designing and manipulating technical artistic attributes like lighting, and camera views. Experience with shader programming is a bonus. You have Kanzi experience developing human-machine interfaces for the automotive industry or similar experience leveraging industry standard 3D tools and applications. You consider yourself more of a generalist, and you are keen on acquiring more lateral knowledge. Applying knowledge across disciplines comes naturally. You are either a seasoned expert or a rising star. The exact job will be tailored to you based on your experience.